In January, I got to sit down with the producers of spy thriller Jack Ryan: Shadow Recruit, Lorenzo di Bonaventura and David Barron. Lorenzo has worked on hundreds of movies, and is based known for working on the Transformers, and David is best known for working on the Harry Potter franchise. The interview starts at 2:28
Click here to listen to the interview
HighBrow-LowBrow
Tuesday, 11 March 2014
Wednesday, 12 February 2014
Look back: V for Vendetta, by Alan Moore (1982)
A retrospective graphic novel review
V for Vendetta, created by Alan Moore and David Lloyd, is one of the best (if not the best) pieces from the late British comic-book industry, and stacks up as one of the high points in Moore's career.
Friday, 7 February 2014
Spider-Man: Web of Shadows part 5 - Conclusion
To conclude Spider-Man week, I'll give my final thoughts on the middling-to-poor game, Spider-Man: Web of Shadows by looking at the controls and overall presentation.
Thursday, 6 February 2014
Spider-Man: Web of Shadows part 4 - Gameplay
I do wonder if I've laid out this series of article in the right order. I've talked about the story, look and presentation, and only now getting round to the Gameplay of a videogame! Maybe this writing thing isn't for me.
Wednesday, 5 February 2014
Spider-Man: Web of Shadows part 3 - Sound
An important part of many games, that is often overlooked, is the use of sound. Let's explore the use of sound in a rubbish 2008 Spidey game.
Tuesday, 4 February 2014
Spider-Man: Web of Shadows part 2 - Graphics
Welcome back, True Believers!
I've always wanted to say that.
Lets continue this breakdown of the 2008 Spider-Man game by examining the graphics of the game.
I've always wanted to say that.
Lets continue this breakdown of the 2008 Spider-Man game by examining the graphics of the game.
Monday, 3 February 2014
Spider-Man: Web of Shadows part 1
One of my favourite bloggers, Shamus Young, often writes in-depth reviews of videogames, analysing the story and critiquing each aspect of the game, and they are a joy to read.
Inspired, Spider-Man week is going to be celebrated with a week-long ridiculously in-depth review of the 2008 Spider-Man game, Web of Shadows. It wasn't a great game, but I devoted a note inconsiderable chunk of time to the game, and thought I'd share my thoughts on the game, which developed into a 3,000 word thesis on the bloody thing.
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